

The current weapon count is said to be over 300 base types, ranging from general purpose assault rifles to shotguns and submachine guns that are deadly in close quarters situations, sniper rifles, launchers, RPGs, grenades, mines, pistols and more. The domestic version receives them first, but the gap is relatively short for the other markets, typically about a month.Īs noted, there is a huge arsenal.

Updates are implemented quite frequently, perhaps once or twice per month. Combat Arms has also been licensed to Syncopate for the Russian-speaking territory where it is expected to launch in Q2. The game was released in Korea in the first half of 2008, followed by North America that summer, Europe in early 2009 and Brazil in September 2010. There is broad scope for visual customization of the characters, which are also flexible in terms of their roles since there is no class or specialization system. The basic style of primarily squad-based gameplay is familiar, but considering that a dozen mission types (modes) and at least 30 war zones (maps) are available, it seems obvious the designers at Seoul-based Doobic Game Studios have aimed to accommodate a wider than usual range of individual styles and preferences.

Said to have more than five million registered users worldwide, it claims the distinction of having the largest arsenal of weapons in its entire category. Combat Arms is a leading free to play online multiplayer first-person shooter.
